Plastigence is a procedural world entirely generated based on your settings. The initial version has been developed in Unreal Engine 4 during the pandemic in the 2020. K Storm Studio is now a company and we want to integrate our UE5 game asset with Plastigence technology developed few years ago.
Generate your world calibrating the settings as you want it. Then start exploring, collecting weapons and tech packs, and fight. Keyword: surviving! Still under development, now in UE5. Demo availablefor the next year! Join our newsletters!